Warrior talent calculator
Plan a Warrior build across Arms, Fury, Protection. Add points talent by talent, set your level to see what you can spend now, and copy the link to share the exact build. Talents Blizzard has changed for Forever are marked on the tree.
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New and changed Warrior talents in Forever
Official means Blizzard said it; Verified means two outlets agree; Reported means one outlet. Read the full Warrior class changes, or how grades work on how we grade information.
| Talent or ability | Tree | Change | What it does | Grade and source |
|---|---|---|---|---|
| Bloodthrill | Arms | New | Rend gains a chance to enable Overpower without the target needing to dodge. | Reported1 independent report |
| Improved Slam | Arms | New | Reduces the global cooldown and cast time of Slam. One report lists it as new in Arms (a Classic talent of the same name existed in Fury). Slam itself also gains a 15 second baseline cooldown. | Reported1 independent report |
| Spearing Strike | Arms | New | Attack dealing 40% weapon damage, plus a further 80% weapon damage against Giants, Dragonkin or mounted targets. Knocks mounted targets off their mount. | Reported1 independent report |
| Weaponmaster | Arms | Changed | Merges the separate Arms weapon specialization talents into one talent that gives a bonus based on the weapon type used. Staves are included. Exact per-weapon values not confirmed by a reputable source. | Reported1 independent report |
| Precision | Fury | New | Talent brought over from TBC: 3% hit chance with all attacks and abilities. | Reported1 independent report |
| Raging Blows | Fury | New | Cuts Cleave rage cost by 2 and makes Whirlwind strike with both weapons. | Reported1 independent report |
| Bloodthirst | Fury | Changed | Damage lowered from 45% to 35% of Attack Power. | Reported1 independent report |
| Dual Wield Specialization | Fury | Changed | Now also raises off-hand rage generation and hit chance. Exact values not reported. | Reported1 independent report |
| Enrage | Fury | Changed | Triggers from any damage taken instead of only critical hits; damage bonus lowered from 25% to 10%. | Reported1 independent report |
| Improved Cleave | Fury | Changed | Reduces Cleave rage cost by up to 3 (One report says previously 1). | Reported1 independent report |
| Focused Rage | Protection | New | Talent from TBC: offensive abilities cost 1 less rage per point. | Reported1 independent report |
| Vanguard | Protection | New | Lets Charge be used in Defensive Stance, outside combat only. | Reported1 independent report |
| Vitality | Protection | New | Talent from TBC: +2% Stamina and Strength per point. | Reported1 independent report |
| Improved Revenge | Protection | Changed | Now raises Revenge damage instead of giving a stun chance. | Reported1 independent report |
| Improved Thunder Clap | Protection | Changed | Moved into the Protection tree; lowers Thunder Clap rage cost by 2 per point instead of 1. Thunder Clap is also usable in Defensive Stance. | Reported1 independent report |
| Shield Slam | Protection | Changed | Better scaling and a higher base threat value. Exact values not reported. One report also notes that major Protection talents now require a shield to be equipped. | Reported1 independent report |
| Victory Rush | Not stated | Now baseline | New baseline ability. Usable after killing an enemy of similar level; deals damage and heals the Warrior for 10% of maximum health. | Reported1 independent report |
